DeletedUser
Guest
"One important update for the balancing in the game are the changes in the duel-system. As a first step to that, the resistance value not corresponding to the attack weapon (so: reflex for melee weapons and toughness for firearm weapons) is reduced. Further the values of the Fancy soft leg guards are changed from Health +19, Dodge +30, Aim +25, Flexibility +2 to Health +20, Dodge +20, Aim +20, Leadership+25, Dexterity +2, Flexibility +1, Charisma +1.
We definitely need a lot of feedback how those changes affect the duel system. Please let us know your experience and thoughts about the new balancing in the forum.
Quote:
To explain the reduce of the resistance a bit more we’ll use a easy example: If a player attacks you with a melee weapon your corresponding resistance (toughness) and the not corresponding (reflex) lower the attack of your opponent. Now, after the update, the reduction through reflex is decreased to a lower level. With that change we hope to break the dominance of the resistance skill and give other skills a fairer chance in the duel."
Escrito pelo o Administrador do Beta
"Was the rebalancing of resistance activated yet or not?
It seems to me the same as before last update
[report=15610699b6babd92e8]Duel: pwyll vs. tazzmanka[/report]
[report=156107220ebb82bad0]Duel: tazzmanka vs. pwyll[/report]
[report=15614313e81d42e0a3]Duel: tazzmanka vs. pwyll[/report]
[report=15614328b6b803dd52]Duel: pwyll vs. tazzmanka[/report]
pwyll - golden sabre, vigor 183 (vs. tazzmanka - toughness 139, reflex 129) - hits from 56 up to 77"
Escrito por um jogador antes de a actualização estar de pé.
"ok, it was not activated last time
same values (vigor 183 vs. toughness 139, reflex 129) today:
[report=1567197335542aceb6]Duel: pwyll vs. tazzmanka[/report]
[report=1567198555862a1299]Duel: tazzmanka vs. pwyll[/report]
hits from 145 up to 191
no buffs used
quite different, maybe too big change for resistance-players "
Escrito pelo o mesmo jogador depois da actualização.
Tudo retirado do fórum beta, caso alguém queira fazer a tradução, força nisso.
Como podem ver os danos tiveram uma diferença completamente brutal, agora caso ataques um jogador de vigor e tu sejas de tiro a resistência dele não vai afectar tanto o dano que ele sofre assim ele levando danos muito mais altos.
Que acham desta actualização? Irá mudar muitas builds?
We definitely need a lot of feedback how those changes affect the duel system. Please let us know your experience and thoughts about the new balancing in the forum.
Quote:
To explain the reduce of the resistance a bit more we’ll use a easy example: If a player attacks you with a melee weapon your corresponding resistance (toughness) and the not corresponding (reflex) lower the attack of your opponent. Now, after the update, the reduction through reflex is decreased to a lower level. With that change we hope to break the dominance of the resistance skill and give other skills a fairer chance in the duel."
Escrito pelo o Administrador do Beta
"Was the rebalancing of resistance activated yet or not?
It seems to me the same as before last update
[report=15610699b6babd92e8]Duel: pwyll vs. tazzmanka[/report]
[report=156107220ebb82bad0]Duel: tazzmanka vs. pwyll[/report]
[report=15614313e81d42e0a3]Duel: tazzmanka vs. pwyll[/report]
[report=15614328b6b803dd52]Duel: pwyll vs. tazzmanka[/report]
pwyll - golden sabre, vigor 183 (vs. tazzmanka - toughness 139, reflex 129) - hits from 56 up to 77"
Escrito por um jogador antes de a actualização estar de pé.
"ok, it was not activated last time
same values (vigor 183 vs. toughness 139, reflex 129) today:
[report=1567197335542aceb6]Duel: pwyll vs. tazzmanka[/report]
[report=1567198555862a1299]Duel: tazzmanka vs. pwyll[/report]
hits from 145 up to 191
no buffs used
quite different, maybe too big change for resistance-players "
Escrito pelo o mesmo jogador depois da actualização.
Tudo retirado do fórum beta, caso alguém queira fazer a tradução, força nisso.
Como podem ver os danos tiveram uma diferença completamente brutal, agora caso ataques um jogador de vigor e tu sejas de tiro a resistência dele não vai afectar tanto o dano que ele sofre assim ele levando danos muito mais altos.
Que acham desta actualização? Irá mudar muitas builds?
Última edição por um moderador: