Estamos a planear atualizar o nosso jogo para a versão 2.214 na próxima terça-feira, 16 de janeiro. Por favor tem em mente que a data, hora e conteúdo desta atualização estão sujeitas a alterações.
Casaco do Rupert Walker
O casaco do Rupert Walker podia ser vendido, mas é necessário para completar a missão repetível. Alterámos as definições para impedir a venda do item, o que impedia os jogadores de concluírem a missão.
Bónus de conjuntos antigos
Mudámos os bónus de estáticos para dinâmicos (por nível) para os itens e bónus de conjuntos para os itens e conjuntos antigos listados abaixo:
Icon | Name | Old bonus | New bonus |
---|---|---|---|
| Frank Eaton's Rifle | Damage: 250 - 350 +2 Dexterity +2 Charisma +5 Dodging +1 Tactics +1 Appearance | Damage: 250 - 350 +0.02 Dexterity (per level) +0.02 Charisma (per level) +0.28 Dodging (per level) +0.15 Tactics (per level) +0.15 Appearance (per level) |
| Frank Eaton's Tomahawk | Damage: 101 - 139 +2 Charisma +2 Aiming +4 Tactics +4 Appearance | Damage: 101 - 139 +0.02 Charisma (per level) +0.19 Aiming (per level) +0.26 Tactics (per level) +0.26 Appearance (per level) |
| Frank Eaton's Colt | Damage: 101 - 139 +2 Charisma +2 Aiming +4 Tactics +4 Appearance | Damage: 101 - 139 +0.02 Charisma (per level) +0.19 Aiming (per level) +0.26 Tactics (per level) +0.26 Appearance (per level) |
| Frank Eaton's Necktie | +1 Charisma +8 Dodging +15 Tactics | +0.01 Charisma (per level) +0.34 Dodging (per level) +0.42 Tactics (per level) |
| Frank Eaton's Jacket | +1 Dexterity +1 Charisma +10 Dodging +10 Aiming +10 Tactics +12 Appearance | +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.38 Dodging (per level) +0.38 Aiming (per level) +0.38 Tactics (per level) +0.39 Appearance (per level) |
| Frank Eaton's Shoes | +2 Dexterity +2 Charisma +9 Dodging +10 Tactics | +0.02 Dexterity (per level) +0.02 Charisma (per level) +0.36 Dodging (per level) +0.38 Tactics (per level) |
| Frank Eaton's Belt | +15 Dodging +5 Aiming +15 Appearance | +0.42 Dodging (per level) +0.28 Aiming (per level) +0.42 Appearance (per level) |
| Frank Eaton's Pants | +1 Charisma +15 Aiming +5 Tactics +10 Appearance | +0.01 Charisma (per level) +0.42 Aiming (per level) +0.28 Tactics (per level) +0.38 Appearance (per level) |
| Traditional Bavarian Necktie | +1 Mobility +1 Dexterity +10 Construction +5 Reflex +5 Leadership | +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.38 Construction (per level) +0.28 Reflex (per level) +0.28 Leadership (per level) |
| Traditional Bavarian Jacket | +1 Strength +1 Mobility +10 Health Points +10 Leadership +10 Trading | +0.01 Strength (per level) +0.01 Mobility (per level) +0.38 Health Points (per level) +0.38 Leadership (per level) +0.38 Trading (per level) |
| Traditional Bavarian Shoes | +1 Dexterity +1 Charisma +5 Health Points +5 Reflex +5 Hiding +5 Leadership | +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.28 Health Points (per level) +0.28 Reflex (per level) +0.28 Hiding (per level) +0.28 Leadership (per level) |
| Traditional Bavarian Girdle | +1 Strength +1 Mobility +5 Construction +10 Reflex +10 Setting Traps | +0.01 Strength (per level) +0.01 Mobility (per level) +0.28 Construction (per level) +0.38 Reflex (per level) +0.38 Setting Traps (per level) |
| Traditional Bavarian Pants | +1 Mobility +1 Dexterity +5 Toughness +5 Health Points +10 Hiding +5 Trading | +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.28 Toughness (per level) +0.28 Health Points (per level) +0.38 Hiding (per level) +0.28 Trading (per level) |
| Brewery buffalo | +1 Mobility +1 Dexterity +5 Toughness +5 Setting Traps | +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.28 Toughness (per level) +0.28 Setting Traps (per level) |
| Oktoberfest Mug | +1 Mobility +1 Dexterity +5 Construction +5 Trading | +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.28 Construction (per level) +0.28 Trading (per level) |
| King Fisher's Necklace | +1 Charisma +7 Horseback Riding +8 Shooting +10 Repairing | +0.01 Charisma (per level) +0.32 Horseback Riding (per level) +0.34 Shooting (per level) +0.38 Repairing (per level) |
| King Fisher's Jacket | +1 Strength +1 Mobility +10 Trading +10 Horseback Riding +15 Shooting +15 Vigor | +0.01 Strength (per level) +0.01 Mobility (per level) +0.42 Vigor (per level) +0.38 Horseback Riding (per level) +0.42 Shooting (per level) +0.38 Trading (per level) |
| King Fisher's Boots | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +10 Vigor +9 Horseback Riding | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.38 Vigor (per level) +0.36 Horseback Riding (per level) |
| King Fisher's Belt | +8 Vigor +4 Horseback Riding +15 Shooting +17 Repairing | +0.34 Vigor (per level) +0.26 Horseback Riding (per level) +0.42 Shooting (per level) +0.46 Repairing (per level) |
| King Fisher's Pants | +1 Dexterity +15 Construction +10 Shooting +9 Trading | +0.01 Dexterity (per level) +0.42 Construction (per level) +0.38 Shooting (per level) +0.36 Trading (per level) |
| King Fisher's Rifle | Damage: 250 - 350 +1 Strength +1 Charisma +5 Construction +7 Shooting +11 Repairing +5 Leadership | Damage: 250 - 350 +0.01 Strength (per level) +0.01 Charisma (per level) +0.28 Construction (per level) +0.32 Shooting (per level) +0.39 Repairing (per level) +0.28 Leadership (per level) |
| King Fisher's Silver Dagger | Damage: 101 - 139 +1 Strength +1 Charisma +4 Vigor +2 Shooting +4 Repairing | Damage: 101 - 139 +0.01 Strength (per level) +0.01 Charisma (per level) +0.26 Vigor (per level) +0.19 Shooting (per level) +0.26 Repairing (per level) |
| King Fisher's Firearm | Damage: 101 - 139 +1 Strength +1 Charisma +2 Vigor +4 Shooting +4 Repairing | Damage: 101 - 139 +0.01 Strength (per level) +0.01 Charisma (per level) +0.19 Vigor (per level) +0.26 Shooting (per level) +0.26 Repairing (per level) |
| George McJunkin's Necktie | +1 Charisma +7 Hiding +10 Setting Traps +8 Leadership | +0.01 Charisma (per level) +0.32 Hiding (per level) +0.38 Setting Traps (per level) +0.34 Leadership (per level) |
| George McJunkin's Jacket | +1 Strength +1 Mobility +10 Health Points +10 Dodging +10 Hiding +12 Setting Traps | +0.01 Strength (per level) +0.01 Mobility (per level) +0.38 Health Points (per level) +0.38 Dodging (per level) +0.38 Hiding (per level) +0.39 Setting Traps (per level) |
| George McJunkin's Boots | +2 Strength +2 Mobility +9 Health Points +10 Setting Traps | +0.02 Strength (per level) +0.02 Mobility (per level) +0.36 Health Points (per level) +0.38 Setting Traps (per level) |
| George McJunkin's Belt | +15 Health Points +5 Dodging +15 Hiding | +0.42 Health Points (per level) +0.28 Dodging (per level) +0.42 Hiding (per level) |
| George McJunkin's Pants | +1 Mobility +15 Dodging +15 Setting Traps | +0.01 Mobility (per level) +0.42 Dodging (per level) +0.42 Setting Traps (per level) |
| George McJunkin's rifle | Damage: 250 - 350 +2 Strength +2 Mobility +5 Health Points +1 Hiding +1 Setting Traps | Damage: 250 - 350 +0.02 Strength (per level) +0.02 Mobility (per level) +0.28 Health Points (per level) +0.19 Hiding (per level) +0.19 Setting Traps (per level) |
| George McJunkin's Hunting Knife | Damage: 101 - 139 +1 Mobility +1 Dexterity +4 Swimming +4 Setting Traps +2 Leadership | Damage: 101 - 139 +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.26 Swimming (per level) +0.26 Setting Traps (per level) +0.19 Leadership (per level) |
| George McJunkin's Revolver | Damage: 101 - 139 +1 Mobility +1 Dexterity +4 Swimming +4 Setting Traps +2 Leadership | Damage: 101 - 139 +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.26 Swimming (per level) +0.26 Setting Traps (per level) +0.19 Leadership (per level) |
| Jeremiah Johnson's tie | +1 Mobility +8 Dodging +15 Hiding | +0.01 Mobility (per level) +0.34 Dodging (per level) +0.42 Hiding (per level) |
| Jeremiah Johnson's waistcoat | +1 Mobility +1 Dexterity +10 Dodging +10 Hiding +12 Setting Traps +10 Leadership | +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.38 Dodging (per level) +0.38 Hiding (per level) +0.39 Setting Traps (per level) +0.38 Leadership (per level) |
| Jeremiah Johnson's boots | +2 Mobility +2 Dexterity +9 Dodging +10 Setting Traps | +0.01 Mobility (per level) +0.02 Dexterity (per level) +0.36 Dodging (per level) +0.38 Setting Traps (per level) |
| Jeremiah Johnson's belt | +15 Dodging +15 Hiding +5 Leadership | +0.42 Dodging (per level) +0.42 Hiding (per level) +0.28 Leadership (per level) |
| Jeremiah Johnson's pants | +1 Dexterity +15 Setting Traps +15 Leadership | +0.01 Dexterity (per level) +0.42 Setting Traps (per level) +0.42 Leadership (per level) |
| Jeremiah Johnson's rifle | Damage: 250 - 350 +2 Mobility +2 Dexterity +5 Dodging +0.15 Hiding +0.15 Setting Traps | Damage: 250 - 350 +0.02 Mobility (per level) +0.02 Dexterity (per level) +0.28 Dodging (per level) +0.15 Hiding (per level) +0.15 Setting Traps (per level) |
| Jeremiah Johnson's hunting knife | Damage: 101 - 139 +1 Mobility +1 Dexterity +2 Dodging +4 Hiding +4 Setting Traps | Damage: 101 - 139 +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.19 Dodging (per level) +0.26 Hiding (per level) +0.26 Setting Traps (per level) |
| Jeremiah Johnson's revolver | Damage: 101 - 139 +1 Mobility +1 Dexterity +2 Dodging +4 Hiding +4 Setting Traps | Damage: 101 - 139 +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.19 Dodging (per level) +0.26 Hiding (per level) +0.26 Setting Traps (per level) |
| Elfego Baca's bandana | +1 Charisma +7 Stamina +10 Hiding +8 Shooting | +0.01 Charisma (per level) +0.32 Stamina (per level) +0.38 Hiding (per level) +0.34 Shooting (per level) |
| Elfego Baca's vest | +1 Strength +1 Dexterity +10 Stamina +15 Swimming +15 Leadership +10 Trading | +0.01 Strength (per level) +0.01 Dexterity (per level) +0.38 Stamina (per level) +0.42 Swimming (per level) +0.42 Leadership (per level) +0.38 Trading (per level) |
| Elfego Baca's boots | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +9 Stamina +10 Leadership | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.36 Stamina (per level) +0.38 Leadership (per level) |
| Elfego Baca's belt | +4 Stamina +17 Hiding +15 Swimming +8 Leadership | +0.26 Stamina (per level) +0.46 Hiding (per level) +0.42 Swimming (per level) +0.34 Leadership (per level) |
| Elfego Baca's pants | +1 Mobility +15 Vigor +10 Swimming +9 Trading | +0.01 Mobility (per level) +0.42 Vigor (per level) +0.38 Swimming (per level) +0.36 Trading (per level) |
| Elfego Baca's rifle | Damage: 250 - 350 +1 Mobility +1 Dexterity +5 Vigor +11 Hiding +7 Swimming +5 Shooting | Damage: 250 - 350 +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.28 Vigor (per level) +0.39 Hiding (per level) +0.32 Swimming (per level) +0.28 Shooting (per level) |
| Elfego Baca's axe | Damage: 101 - 139 +1 Strength +1 Charisma +4 Hiding +4 Swimming +2 Leadership | Damage: 101 - 139 +0.01 Strength (per level) +0.01 Charisma (per level) +0.26 Hiding (per level) +0.26 Swimming (per level) +0.19 Leadership (per level) |
| Elfego Baca's revolver | Damage: 101 - 139 +1 Strength +1 Charisma +4 Hiding +4 Swimming +2 Leadership | Damage: 101 - 139 +0.01 Strength (per level) +0.01 Charisma (per level) +0.26 Hiding (per level) +0.26 Swimming (per level) +0.19 Leadership (per level) |
| Will Munny's bandana | +1 Charisma +15 Hiding +8 Aiming | +0.01 Charisma (per level) +0.42 Hiding (per level) +0.34 Aiming (per level) |
| Will Munny's coat | +1 Mobility +1 Charisma +10 Hiding +10 Aiming +12 Setting Traps +10 Leadership | +0.01 Mobility (per level) +0.01 Charisma (per level) +0.38 Hiding (per level) +0.38 Aiming (per level) +0.39 Setting Traps (per level) +0.38 Leadership (per level) |
| Will Munny's boots | +2 Mobility +2 Charisma +10 Hiding +9 Aiming | +0.02 Mobility (per level) +0.02 Charisma (per level) +0.38 Hiding (per level) +0.36 Aiming (per level) |
| Will Munny's belt | +15 Aiming +15 Setting Traps +5 Leadership | +0.42 Aiming (per level) +0.42 Setting Traps (per level) +0.28 Leadership (per level) |
| Will Munny's pants | +1 Charisma +5 Hiding +10 Setting Traps +15 Leadership | +0.01 Charisma (per level) +0.28 Hiding (per level) +0.38 Setting Traps (per level) +0.42 Leadership (per level) |
| Will Munny's rifle | Damage: 250 - 350 +2 Dexterity +2 Charisma +1 Hiding +5 Aiming +1 Setting Traps | Damage: 250 - 350 +0.02 Dexterity (per level) +0.02 Charisma (per level) +0.15 Hiding (per level) +0.28 Aiming (per level) +0.15 Setting Traps (per level) |
| Will Munny's sabre | Damage: 101 - 139 +2 Charisma +4 Hiding +4 Setting Traps +2 Leadership | Damage: 101 - 139 +0.02 Charisma (per level) +0.26 Hiding (per level) +0.26 Setting Traps (per level) +0.19 Leadership (per level) |
| Will Munny's revolver | Damage: 101 - 139 +2 Charisma +4 Setting Traps +2 Leadership +4 Hiding | Damage: 101 - 139 +0.02 Charisma (per level) +0.26 Hiding (per level) +0.26 Setting Traps (per level) +0.19 Leadership (per level) |
| Valentinus' bull ribbon | +1 Charisma +8 Dodging +15 Trading | +0.01 Charisma (per level) +0.34 Dodging (per level) +0.42 Trading (per level) |
| Valentinus' decent shirt | +1 Dexterity +1 Charisma +10 Stamina +10 Dodging +12 Hiding +10 Aiming | +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.38 Stamina (per level) +0.38 Dodging (per level) +0.39 Hiding (per level) +0.38 Aiming (per level) |
| Valentinus' boots | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +10 Stamina +9 Dodging | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.38 Stamina (per level) +0.36 Dodging (per level) |
| Valentinus' holey belt | +15 Dodging +5 Aiming +15 Trading | +0.42 Dodging (per level) +0.28 Aiming (per level) +0.42 Trading (per level) |
| Valentinus' leather pants | +1 Dexterity +5 Stamina +10 Hiding +15 Aiming | +0.01 Dexterity (per level) +0.28 Stamina (per level) +0.38 Hiding (per level) +0.42 Aiming (per level) |
| Valentinus' long gun | Damage: 222 - 338 +3 Strength +2 Mobility +9 Dodging +8 Trading | Damage: 222 - 338 +0.02 Strength (per level) +0.02 Mobility (per level) +0.36 Dodging (per level) +0.34 Trading (per level) |
| Valentinus' holey tomahawk | Damage: 91 - 139 +1 Mobility +1 Dexterity +4 Stamina +4 Hiding +2 Aiming | Damage: 91 - 139 +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.26 Stamina (per level) +0.26 Hiding (per level) +0.19 Aiming (per level) |
| Valentinus' ivory revolver | Damage: 91 - 139 +1 Mobility +1 Dexterity +4 Stamina +4 Hiding +2 Aiming | Damage: 91 - 139 +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.26 Stamina (per level) +0.26 Hiding (per level) +0.19 Aiming (per level) |
| Valentinus' blazoned stallion | Speed: +150% +1 Strength +1 Mobility +1 Charisma +2 Dodging +2 Aiming | Speed: +150% +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Charisma (per level) +0.19 Dodging (per level) +0.19 Aiming (per level) |
| Valentinus' letter bag | +8 Stamina +8 Hiding +8 Trading | +0.34 Stamina (per level) +0.34 Hiding (per level) +0.34 Trading (per level) |
| Winter charm | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +23 Stamina +22 Horseback Riding +22 Reflex +22 Fine Motor Skills | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.55 Stamina (per level) +0.55 Horseback Riding (per level) +0.55 Reflex (per level) +0.55 Fine Motor Skills (per level) |
| Winter coat | +4 Strength +4 Mobility +4 Dexterity +4 Charisma +24 Reflex +23 Hiding +24 Fine Motor Skills +20 Repairing | +0.026 Strength (per level) +0.026 Mobility (per level) +0.026 Dexterity (per level) +0.026 Charisma (per level) +0.56 Reflex (per level) +0.55 Hiding (per level) +0.56 Fine Motor Skills (per level) +0.54 Repairing (per level) |
| Winter boots | +2 Strength +2 Mobility +2 Dexterity +2 Charisma +24 Swimming +22 Shooting +14 Animal Instincts | +0.02 Strength (per level) +0.02 Mobility (per level) +0.02 Dexterity (per level) +0.02 Charisma (per level) +0.56 Swimming (per level) +0.55 Shooting (per level) +0.42 Animal Instincts (per level) |
| Winter belt | +19 Hiding +22 Swimming +22 Animal Instincts | +0.51 Hiding (per level) +0.55 Swimming (per level) +0.55 Animal Instincts (per level) |
| Winter pants | +4 Strength +4 Mobility +4 Dexterity +4 Charisma +22 Stamina +20 Horseback Riding +22 Shooting +26 Trading | +0.026 Strength (per level) +0.026 Mobility (per level) +0.026 Dexterity (per level) +0.026 Charisma (per level) +0.55 Stamina (per level) +0.54 Horseback Riding (per level) +0.55 Shooting (per level) +0.56 Trading (per level) |
Old bonus | New bonus | |
---|---|---|
Frank Eaton's Weapons | ||
2 items | +3 Charisma +10 Dodging +10 Aiming +20% Speed +20% Regeneration | +0.02 Charisma (per level) +0.38 Dodging (per level) +0.38 Aiming (per level) +20% Speed +20% Regeneration |
Frank Eaton's Clothes | ||
2 items | +10 Tactics +10 Appearance | +0.38 Tactics (per level) +0.38 Appearance (per level) |
3 items | +15 Dodging +10 Tactics +10 Appearance | +0.42 Dodging (per level) +0.38 Tactics (per level) +0.38 Appearance (per level) |
4 items | +30 Aiming | +0.57 Aiming (per level) |
5 items | +20 Charisma | +0.042 Charisma (per level) |
6 items | +20% Regeneration | +20% Regeneration |
Traditional Bavarian Outfit | ||
2 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +2 Construction +2 Toughness +2 Health points +2 Reflex +2 Hiding +2 Setting traps +2 Leadership +2 Trading | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.19 Construction (per level) +0.19 Toughness (per level) +0.19 Health points (per level) +0.19 Reflex (per level) +0.19 Hiding (per level) +0.19 Setting traps (per level) +0.19 Leadership (per level) +0.19 Trading (per level) |
3 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +2 Construction +2 Toughness +2 Health points +2 Reflex +2 Hiding +2 Setting traps +2 Leadership +2 Trading | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.19 Construction (per level) +0.19 Toughness (per level) +0.19 Health points (per level) +0.19 Reflex (per level) +0.19 Hiding (per level) +0.19 Setting traps (per level) +0.19 Leadership (per level) +0.19 Trading (per level) |
4 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +2 Construction +2 Toughness +2 Health points +2 Reflex +2 Hiding +2 Setting traps +2 Leadership +2 Trading | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.19 Construction (per level) +0.19 Toughness (per level) +0.19 Health points (per level) +0.19 Reflex (per level) +0.19 Hiding (per level) +0.19 Setting traps (per level) +0.19 Leadership (per level) +0.19 Trading (per level) |
5 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +2 Construction +2 Toughness +2 Health points +2 Reflex +2 Hiding +2 Setting traps +2 Leadership +2 Trading | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.19 Construction (per level) +0.19 Toughness (per level) +0.19 Health points (per level) +0.19 Reflex (per level) +0.19 Hiding (per level) +0.19 Setting traps (per level) +0.19 Leadership (per level) +0.19 Trading (per level) |
6 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +2 Construction +2 Toughness +2 Health points +2 Reflex +2 Hiding +2 Setting traps +2 Leadership +2 Trading | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.19 Construction (per level) +0.19 Toughness (per level) +0.19 Health points (per level) +0.19 Reflex (per level) +0.19 Hiding (per level) +0.19 Setting traps (per level) +0.19 Leadership (per level) +0.19 Trading (per level) |
7 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +2 Construction +2 Toughness +2 Health points +2 Reflex +2 Hiding +2 Setting traps +2 Leadership +2 Trading | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.19 Construction (per level) +0.19 Toughness (per level) +0.19 Health points (per level) +0.19 Reflex (per level) +0.19 Hiding (per level) +0.19 Setting traps (per level) +0.19 Leadership (per level) +0.19 Trading (per level) |
8 items | +2 Strength +2 Mobility +2 Dexterity +2 Charisma +2 Construction +4 Toughness +2 Health points +2 Reflex +4 Hiding +2 Setting traps +2 Leadership +4 Trading | +0.02 Strength (per level) +0.02 Mobility (per level) +0.02 Dexterity (per level) +0.02 Charisma (per level) +0.19 Construction (per level) +0.26 Toughness (per level) +0.19 Health points (per level) +0.19 Reflex (per level) +0.26 Hiding (per level) +0.19 Setting traps (per level) +0.19 Leadership (per level) +0.26 Trading (per level) |
King Fisher's Clothes | ||
2 items | +10 Construction +10 Horseback riding | +0.38 Construction (per level) +0.38 Horseback riding (per level) |
3 items | +10 Shooting +10 Leadership | +0.38 Shooting (per level) +0.38 Leadership (per level) |
4 items | +15 Vigor +20 Repairing +10 Trading | +0.42 Vigor (per level) +0.54 Repairing (per level) +0.38 Trading (per level) |
5 items | +5 Strength +5 Mobility +5 Dexterity +5 Charisma | +0.026 Strength (per level) +0.026 Mobility (per level) +0.026 Dexterity (per level) +0.026 Charisma (per level) |
6 items | +10% Experience from jobs, duels and fort battles | +10% Experience from jobs, duels and fort battles |
King Fisher's Weapons | ||
2 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +23 Vigor +5 Leadership +11 Trading +20% Money from jobs and duels | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.55 Vigor (per level) +0.28 Leadership (per level) +0.56 Trading (per level) +20% Money from jobs and duels |
George McJunkin's Clothes | ||
2 items | +10 Health points +10 Setting traps | +0.38 Health points (per level) +0.38 Setting traps (per level) |
3 items | +10 Health points +15 Hiding +15 Setting traps | +0.38 Health points (per level) +0.42 Hiding (per level) +0.42 Setting traps (per level) |
4 items | +10 Hiding | +0.38 Hiding (per level) |
5 items | +10 Strength +10 Mobility | +0.042 Strength (per level) +0.042 Mobility (per level) |
6 items | +25.000000 Resistance (Fort battle bonus) | +25.000000 Resistance (Fort battle bonus) |
George McJunkin's Weapons | ||
2 items | +1 Strength +1 Mobility +1 Dexterity +10 Health points +10 Dodging +3.000000 Multiplayer Defense (Fort battle bonus) +2.000000 Multiplayer Defense (Fort battle sector bonus) | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.38 Health points (per level) +0.38 Dodging (per level) +3.000000 Multiplayer Defense (Fort battle bonus) +2.000000 Multiplayer Defense (Fort battle sector bonus) |
Jeremiah Johnson's clothing | ||
2 items | +10 Hiding +10 Setting traps | +0.38 Hiding (per level) +0.38 Setting traps (per level)cv |
3 items | +15 Hiding +15 Setting traps +15 Leadership | +0.42 Hiding (per level) +0.42 Setting traps (per level) +0.42 Leadership (per level) |
4 items | +20 Dodging | +0.54 Dodging (per level) |
5 items | +10 Mobility +10 Dexterity | +0.042 Mobility (per level) +0.042 Dexterity (per level) |
6 items | +35.000000 Resistance (Fort battle bonus) | +35.000000 Resistance (Fort battle bonus) |
Jeremiah Johnson's weapons | ||
2 items | +1 Mobility +1 Dexterity +1 Charisma +10 Dodging +10 Leadership +25.000000 Resistance (Fort battle bonus) | +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.38 Dodging (per level) +0.38 Leadership (per level) +25.000000 Resistance (Fort battle bonus) |
Elfego Baca's clothing | ||
2 items | +10 Vigor +10 Shooting | +0.38 Vigor (per level) +0.38 Shooting (per level) |
3 items | +10 Stamina +10 Trading | +0.38 Stamina (per level) +0.38 Trading (per level) |
4 items | +20 Hiding +10 Swimming +15 Leadership | +0.54 Hiding (per level) +0.38 Swimming (per level) +0.42 Leadership (per level) |
5 items | +5 Strength +5 Mobility +5 Dexterity +5 Charisma | +0.026 Strength (per level) +0.026 Mobility (per level) +0.026 Dexterity (per level) +0.026 Charisma (per level) |
6 items | +25% Money from jobs and duels | +25% Money from jobs and duels |
Elfego Baca's weapons | ||
2 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma +5 Shooting +23 Leadership +11 Trading +100 labor points | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) +0.28 Shooting (per level) +0.55 Leadership (per level) +0.39 Trading (per level) +100 labor points |
Will Munny's clothing | ||
2 items | +10 Hiding +10 Setting traps | +0.38 Hiding (per level) +0.38 Setting traps (per level) |
3 items | +10 Hiding +15 Aiming +10 Setting traps | +0.38 Hiding (per level) +0.42 Aiming (per level) +0.38 Setting traps (per level) |
4 items | +30 Leadership | +0.57 Leadership (per level) |
5 items | +20 Charisma | +0.05 Charisma (per level) |
6 items | +35.000000 Damage (Fort battle sector bonus) | +35.000000 Damage (Fort battle sector bonus) |
Will Munny's weapons | ||
2 items | +3 Charisma +10 Aiming +10 Leadership +15.000000 Damage (Fort battle sector bonus) | +0.02 Charisma (per level) +0.38 Aiming (per level) +0.38 Leadership (per level) +15.000000 Damage (Fort battle sector bonus) |
Valentine's clothing set | ||
2 items | +15 Dodging +10 Aiming | +0.42 Dodging (per level) +0.38 Aiming (per level) |
3 items | +10 Aiming +15 Trading | +0.38 Aiming (per level) +0.42 Trading (per level) |
4 items | +15 Stamina +15 Hiding +10 Aiming | +0.42 Stamina (per level) +0.42 Hiding (per level) +0.38 Aiming (per level) |
5 items | +5 Strength +5 Mobility +5 Dexterity +5 Charisma | +0.026 Strength (per level) +0.026 Mobility (per level) +0.026 Dexterity (per level) +0.026 Charisma (per level) |
6 items | +10% Regeneration | +10% Regeneration |
Valentine's gear | ||
2 items | +1 Strength +1 Mobility +1 Dexterity +1 Charisma | +0.01 Strength (per level) +0.01 Mobility (per level) +0.01 Dexterity (per level) +0.01 Charisma (per level) |
3 items | +4 Stamina +4 Dodging +4 Hiding +4 Aiming +4 Trading | +0.26 Stamina (per level) +0.26 Dodging (per level) +0.26 Hiding (per level) +0.26 Aiming (per level) +0.26 Trading (per level) |
4 items | +1 Strength +1 Dexterity +2 Charisma +20% Speed +20% Money from jobs and duels | +0.01 Strength (per level) +0.01 Dexterity (per level) +0.02 Charisma (per level) +20% Speed +20% Money from jobs and duels |
Winter Gear | ||
2 items | +10 Stamina +10 Hiding | +0.38 Stamina (per level) +0.38 Hiding (per level) |
3 items | +10 Reflex +10 Swimming | +0.38 Reflex (per level) +0.38 Swimming (per level) |
4 items | +10 Fine motor skills +15 Repairing +20 Trading | +0.38 Fine motor skills (per level) +0.42 Repairing (per level) +0.54 Trading (per level) |
5 items | +5 Strength +5 Mobility +5 Dexterity +5 Charisma | +0.026 Strength (per level) +0.026 Mobility (per level) +0.026 Dexterity (per level) +0.026 Charisma (per level) |
6 items | +15% Experience from jobs, duels and fort battles | +15% Experience from jobs, duels and fort battles |
Missão "Pão para os mortos"
Devido a um bug antigo, alguns jogadores já não estavam a conseguir terminar a versão repetível desta missão. Fizemos ajustes e a partir de agora o problema deve estar resolvido.
Esperamos que as melhorias sejam do vosso agrado. E como sempre, esperamos o vosso feedback!
A tua equipa do The West