Atualização 2.214

EnteiRocks

Administrador
Membro da equipa
2.214.png


Estamos a planear atualizar o nosso jogo para a versão 2.214 na próxima terça-feira, 16 de janeiro. Por favor tem em mente que a data, hora e conteúdo desta atualização estão sujeitas a alterações.


features.png


Casaco do Rupert Walker
O casaco do Rupert Walker podia ser vendido, mas é necessário para completar a missão repetível. Alterámos as definições para impedir a venda do item, o que impedia os jogadores de concluírem a missão.
rupert_walkers_coat.png


Bónus de conjuntos antigos
Mudámos os bónus de estáticos para dinâmicos (por nível) para os itens e bónus de conjuntos para os itens e conjuntos antigos listados abaixo:

IconNameOld bonusNew bonus
octoberfest_fort_weapon_1.png
Frank Eaton's RifleDamage: 250 - 350
+2 Dexterity
+2 Charisma
+5 Dodging
+1 Tactics
+1 Appearance
Damage: 250 - 350
+0.02 Dexterity (per level)
+0.02 Charisma (per level)
+0.28 Dodging (per level)
+0.15 Tactics (per level)
+0.15 Appearance (per level)
octoberfest_weapon_melee_1.png
Frank Eaton's TomahawkDamage: 101 - 139
+2 Charisma
+2 Aiming
+4 Tactics
+4 Appearance
Damage: 101 - 139
+0.02 Charisma (per level)
+0.19 Aiming (per level)
+0.26 Tactics (per level)
+0.26 Appearance (per level)
octoberfest_weapon_ranged_1.png
Frank Eaton's ColtDamage: 101 - 139
+2 Charisma
+2 Aiming
+4 Tactics
+4 Appearance
Damage: 101 - 139
+0.02 Charisma (per level)
+0.19 Aiming (per level)
+0.26 Tactics (per level)
+0.26 Appearance (per level)
octoberfest_neck_1.png
Frank Eaton's Necktie+1 Charisma
+8 Dodging
+15 Tactics
+0.01 Charisma (per level)
+0.34 Dodging (per level)
+0.42 Tactics (per level)
octoberfest_body_1.png
Frank Eaton's Jacket+1 Dexterity
+1 Charisma
+10 Dodging
+10 Aiming
+10 Tactics
+12 Appearance
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.38 Dodging (per level)
+0.38 Aiming (per level)
+0.38 Tactics (per level)
+0.39 Appearance (per level)
octoberfest_foot_1.png
Frank Eaton's Shoes+2 Dexterity
+2 Charisma
+9 Dodging
+10 Tactics
+0.02 Dexterity (per level)
+0.02 Charisma (per level)
+0.36 Dodging (per level)
+0.38 Tactics (per level)
octoberfest_belt_1.png
Frank Eaton's Belt+15 Dodging
+5 Aiming
+15 Appearance
+0.42 Dodging (per level)
+0.28 Aiming (per level)
+0.42 Appearance (per level)
octoberfest_pants_1.png
Frank Eaton's Pants+1 Charisma
+15 Aiming
+5 Tactics
+10 Appearance
+0.01 Charisma (per level)
+0.42 Aiming (per level)
+0.28 Tactics (per level)
+0.38 Appearance (per level)
octoberfest_neck_4.png
Traditional Bavarian Necktie+1 Mobility
+1 Dexterity
+10 Construction
+5 Reflex
+5 Leadership
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.38 Construction (per level)
+0.28 Reflex (per level)
+0.28 Leadership (per level)
octoberfest_body_4.png
Traditional Bavarian Jacket+1 Strength
+1 Mobility
+10 Health Points
+10 Leadership
+10 Trading
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.38 Health Points (per level)
+0.38 Leadership (per level)
+0.38 Trading (per level)
octoberfest_foot_4.png
Traditional Bavarian Shoes+1 Dexterity
+1 Charisma
+5 Health Points
+5 Reflex
+5 Hiding
+5 Leadership
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.28 Health Points (per level)
+0.28 Reflex (per level)
+0.28 Hiding (per level)
+0.28 Leadership (per level)
octoberfest_belt_4.png
Traditional Bavarian Girdle+1 Strength
+1 Mobility
+5 Construction
+10 Reflex
+10 Setting Traps
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.28 Construction (per level)
+0.38 Reflex (per level)
+0.38 Setting Traps (per level)
octoberfest_pants_4.png
Traditional Bavarian Pants+1 Mobility
+1 Dexterity
+5 Toughness
+5 Health Points
+10 Hiding
+5 Trading
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.28 Toughness (per level)
+0.28 Health Points (per level)
+0.38 Hiding (per level)
+0.28 Trading (per level)
octoberfest_cattle.png
Brewery buffalo+1 Mobility
+1 Dexterity
+5 Toughness
+5 Setting Traps
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.28 Toughness (per level)
+0.28 Setting Traps (per level)
octoberfest_yield.png
Oktoberfest Mug+1 Mobility
+1 Dexterity
+5 Construction
+5 Trading
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.28 Construction (per level)
+0.28 Trading (per level)
octoberfest_neck_3.png
King Fisher's Necklace+1 Charisma
+7 Horseback Riding
+8 Shooting
+10 Repairing
+0.01 Charisma (per level)
+0.32 Horseback Riding (per level)
+0.34 Shooting (per level)
+0.38 Repairing (per level)
octoberfest_body_3.png
King Fisher's Jacket+1 Strength
+1 Mobility
+10 Trading
+10 Horseback Riding
+15 Shooting
+15 Vigor
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.42 Vigor (per level)
+0.38 Horseback Riding (per level)
+0.42 Shooting (per level)
+0.38 Trading (per level)
octoberfest_foot_3.png
King Fisher's Boots+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+10 Vigor
+9 Horseback Riding
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.38 Vigor (per level)
+0.36 Horseback Riding (per level)
octoberfest_belt_3.png
King Fisher's Belt+8 Vigor
+4 Horseback Riding
+15 Shooting
+17 Repairing
+0.34 Vigor (per level)
+0.26 Horseback Riding (per level)
+0.42 Shooting (per level)
+0.46 Repairing (per level)
octoberfest_pants_3.png
King Fisher's Pants+1 Dexterity
+15 Construction
+10 Shooting
+9 Trading
+0.01 Dexterity (per level)
+0.42 Construction (per level)
+0.38 Shooting (per level)
+0.36 Trading (per level)
octoberfest_fort_weapon_3.png
King Fisher's RifleDamage: 250 - 350
+1 Strength
+1 Charisma
+5 Construction
+7 Shooting
+11 Repairing
+5 Leadership
Damage: 250 - 350
+0.01 Strength (per level)
+0.01 Charisma (per level)
+0.28 Construction (per level)
+0.32 Shooting (per level)
+0.39 Repairing (per level)
+0.28 Leadership (per level)
octoberfest_weapon_ranged_3.png
King Fisher's Silver DaggerDamage: 101 - 139
+1 Strength
+1 Charisma
+4 Vigor
+2 Shooting
+4 Repairing
Damage: 101 - 139
+0.01 Strength (per level)
+0.01 Charisma (per level)
+0.26 Vigor (per level)
+0.19 Shooting (per level)
+0.26 Repairing (per level)
octoberfest_weapon_ranged_3.png
King Fisher's FirearmDamage: 101 - 139
+1 Strength
+1 Charisma
+2 Vigor
+4 Shooting
+4 Repairing
Damage: 101 - 139
+0.01 Strength (per level)
+0.01 Charisma (per level)
+0.19 Vigor (per level)
+0.26 Shooting (per level)
+0.26 Repairing (per level)
octoberfest_neck_2.png
George McJunkin's Necktie+1 Charisma
+7 Hiding
+10 Setting Traps
+8 Leadership
+0.01 Charisma (per level)
+0.32 Hiding (per level)
+0.38 Setting Traps (per level)
+0.34 Leadership (per level)
octoberfest_body_2.png
George McJunkin's Jacket+1 Strength
+1 Mobility
+10 Health Points
+10 Dodging
+10 Hiding
+12 Setting Traps
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.38 Health Points (per level)
+0.38 Dodging (per level)
+0.38 Hiding (per level)
+0.39 Setting Traps (per level)
octoberfest_foot_2.png
George McJunkin's Boots+2 Strength
+2 Mobility
+9 Health Points
+10 Setting Traps
+0.02 Strength (per level)
+0.02 Mobility (per level)
+0.36 Health Points (per level)
+0.38 Setting Traps (per level)
octoberfest_belt_2.png
George McJunkin's Belt+15 Health Points
+5 Dodging
+15 Hiding
+0.42 Health Points (per level)
+0.28 Dodging (per level)
+0.42 Hiding (per level)
octoberfest_pants_2.png
George McJunkin's Pants+1 Mobility
+15 Dodging
+15 Setting Traps
+0.01 Mobility (per level)
+0.42 Dodging (per level)
+0.42 Setting Traps (per level)
octoberfest_fort_weapon_2.png
George McJunkin's rifleDamage: 250 - 350
+2 Strength
+2 Mobility
+5 Health Points
+1 Hiding
+1 Setting Traps
Damage: 250 - 350
+0.02 Strength (per level)
+0.02 Mobility (per level)
+0.28 Health Points (per level)
+0.19 Hiding (per level)
+0.19 Setting Traps (per level)
octoberfest_weapon_melee_2.png
George McJunkin's Hunting KnifeDamage: 101 - 139
+1 Mobility
+1 Dexterity
+4 Swimming
+4 Setting Traps
+2 Leadership
Damage: 101 - 139
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.26 Swimming (per level)
+0.26 Setting Traps (per level)
+0.19 Leadership (per level)
octoberfest_weapon_ranged_2.png
George McJunkin's RevolverDamage: 101 - 139
+1 Mobility
+1 Dexterity
+4 Swimming
+4 Setting Traps
+2 Leadership
Damage: 101 - 139
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.26 Swimming (per level)
+0.26 Setting Traps (per level)
+0.19 Leadership (per level)
independence_neck_2.png
Jeremiah Johnson's tie+1 Mobility
+8 Dodging
+15 Hiding
+0.01 Mobility (per level)
+0.34 Dodging (per level)
+0.42 Hiding (per level)
independence_body_2.png
Jeremiah Johnson's waistcoat+1 Mobility
+1 Dexterity
+10 Dodging
+10 Hiding
+12 Setting Traps
+10 Leadership
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.38 Dodging (per level)
+0.38 Hiding (per level)
+0.39 Setting Traps (per level)
+0.38 Leadership (per level)
independence_foot_2.png
Jeremiah Johnson's boots+2 Mobility
+2 Dexterity
+9 Dodging
+10 Setting Traps
+0.01 Mobility (per level)
+0.02 Dexterity (per level)
+0.36 Dodging (per level)
+0.38 Setting Traps (per level)
independence_belt_2.png
Jeremiah Johnson's belt+15 Dodging
+15 Hiding
+5 Leadership
+0.42 Dodging (per level)
+0.42 Hiding (per level)
+0.28 Leadership (per level)
independence_pants_2.png
Jeremiah Johnson's pants+1 Dexterity
+15 Setting Traps
+15 Leadership
+0.01 Dexterity (per level)
+0.42 Setting Traps (per level)
+0.42 Leadership (per level)
independence_fort_weapon_2.png
Jeremiah Johnson's rifleDamage: 250 - 350
+2 Mobility
+2 Dexterity
+5 Dodging
+0.15 Hiding
+0.15 Setting Traps
Damage: 250 - 350
+0.02 Mobility (per level)
+0.02 Dexterity (per level)
+0.28 Dodging (per level)
+0.15 Hiding (per level)
+0.15 Setting Traps (per level)
independence_weapon_melee_2.png
Jeremiah Johnson's hunting knifeDamage: 101 - 139
+1 Mobility
+1 Dexterity
+2 Dodging
+4 Hiding
+4 Setting Traps
Damage: 101 - 139
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.19 Dodging (per level)
+0.26 Hiding (per level)
+0.26 Setting Traps (per level)
independence_weapon_ranged_2.png
Jeremiah Johnson's revolverDamage: 101 - 139
+1 Mobility
+1 Dexterity
+2 Dodging
+4 Hiding
+4 Setting Traps
Damage: 101 - 139
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.19 Dodging (per level)
+0.26 Hiding (per level)
+0.26 Setting Traps (per level)
independence_neck_3.png
Elfego Baca's bandana+1 Charisma
+7 Stamina
+10 Hiding
+8 Shooting
+0.01 Charisma (per level)
+0.32 Stamina (per level)
+0.38 Hiding (per level)
+0.34 Shooting (per level)
independence_body_3.png
Elfego Baca's vest+1 Strength
+1 Dexterity
+10 Stamina
+15 Swimming
+15 Leadership
+10 Trading
+0.01 Strength (per level)
+0.01 Dexterity (per level)
+0.38 Stamina (per level)
+0.42 Swimming (per level)
+0.42 Leadership (per level)
+0.38 Trading (per level)
independence_foot_3.png
Elfego Baca's boots+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+9 Stamina
+10 Leadership
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.36 Stamina (per level)
+0.38 Leadership (per level)
independence_belt_3.png
Elfego Baca's belt+4 Stamina
+17 Hiding
+15 Swimming
+8 Leadership
+0.26 Stamina (per level)
+0.46 Hiding (per level)
+0.42 Swimming (per level)
+0.34 Leadership (per level)
independence_pants_3.png
Elfego Baca's pants+1 Mobility
+15 Vigor
+10 Swimming
+9 Trading
+0.01 Mobility (per level)
+0.42 Vigor (per level)
+0.38 Swimming (per level)
+0.36 Trading (per level)
independence_fort_weapon_3.png
Elfego Baca's rifleDamage: 250 - 350
+1 Mobility
+1 Dexterity
+5 Vigor
+11 Hiding
+7 Swimming
+5 Shooting
Damage: 250 - 350
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.28 Vigor (per level)
+0.39 Hiding (per level)
+0.32 Swimming (per level)
+0.28 Shooting (per level)
independence_weapon_melee_3.png
Elfego Baca's axeDamage: 101 - 139
+1 Strength
+1 Charisma
+4 Hiding
+4 Swimming
+2 Leadership
Damage: 101 - 139
+0.01 Strength (per level)
+0.01 Charisma (per level)
+0.26 Hiding (per level)
+0.26 Swimming (per level)
+0.19 Leadership (per level)
independence_weapon_ranged_3.png
Elfego Baca's revolverDamage: 101 - 139
+1 Strength
+1 Charisma
+4 Hiding
+4 Swimming
+2 Leadership
Damage: 101 - 139
+0.01 Strength (per level)
+0.01 Charisma (per level)
+0.26 Hiding (per level)
+0.26 Swimming (per level)
+0.19 Leadership (per level)
independence_neck_1.png
Will Munny's bandana+1 Charisma
+15 Hiding
+8 Aiming
+0.01 Charisma (per level)
+0.42 Hiding (per level)
+0.34 Aiming (per level)
independence_body_1.png
Will Munny's coat+1 Mobility
+1 Charisma
+10 Hiding
+10 Aiming
+12 Setting Traps
+10 Leadership
+0.01 Mobility (per level)
+0.01 Charisma (per level)
+0.38 Hiding (per level)
+0.38 Aiming (per level)
+0.39 Setting Traps (per level)
+0.38 Leadership (per level)
independence_foot_1.png
Will Munny's boots+2 Mobility
+2 Charisma
+10 Hiding
+9 Aiming
+0.02 Mobility (per level)
+0.02 Charisma (per level)
+0.38 Hiding (per level)
+0.36 Aiming (per level)
independence_belt_1.png
Will Munny's belt+15 Aiming
+15 Setting Traps
+5 Leadership
+0.42 Aiming (per level)
+0.42 Setting Traps (per level)
+0.28 Leadership (per level)
independence_pants_1.png
Will Munny's pants+1 Charisma
+5 Hiding
+10 Setting Traps
+15 Leadership
+0.01 Charisma (per level)
+0.28 Hiding (per level)
+0.38 Setting Traps (per level)
+0.42 Leadership (per level)
independence_fort_weapon_2.png
Will Munny's rifleDamage: 250 - 350
+2 Dexterity
+2 Charisma
+1 Hiding
+5 Aiming
+1 Setting Traps
Damage: 250 - 350
+0.02 Dexterity (per level)
+0.02 Charisma (per level)
+0.15 Hiding (per level)
+0.28 Aiming (per level)
+0.15 Setting Traps (per level)
independence_weapon_melee_1.png
Will Munny's sabreDamage: 101 - 139
+2 Charisma
+4 Hiding
+4 Setting Traps
+2 Leadership
Damage: 101 - 139
+0.02 Charisma (per level)
+0.26 Hiding (per level)
+0.26 Setting Traps (per level)
+0.19 Leadership (per level)
independence_weapon_ranged_1.png
Will Munny's revolverDamage: 101 - 139
+2 Charisma
+4 Setting Traps
+2 Leadership
+4 Hiding
Damage: 101 - 139
+0.02 Charisma (per level)
+0.26 Hiding (per level)
+0.26 Setting Traps (per level)
+0.19 Leadership (per level)
valentin_neck.png
Valentinus' bull ribbon+1 Charisma
+8 Dodging
+15 Trading
+0.01 Charisma (per level)
+0.34 Dodging (per level)
+0.42 Trading (per level)
valentin_body.png
Valentinus' decent shirt+1 Dexterity
+1 Charisma
+10 Stamina
+10 Dodging
+12 Hiding
+10 Aiming
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.38 Stamina (per level)
+0.38 Dodging (per level)
+0.39 Hiding (per level)
+0.38 Aiming (per level)
valentin_shoes.png
Valentinus' boots+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+10 Stamina
+9 Dodging
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.38 Stamina (per level)
+0.36 Dodging (per level)
valentin_belt.png
Valentinus' holey belt+15 Dodging
+5 Aiming
+15 Trading
+0.42 Dodging (per level)
+0.28 Aiming (per level)
+0.42 Trading (per level)
valentin_pants.png
Valentinus' leather pants+1 Dexterity
+5 Stamina
+10 Hiding
+15 Aiming
+0.01 Dexterity (per level)
+0.28 Stamina (per level)
+0.38 Hiding (per level)
+0.42 Aiming (per level)
valentin_rifle.png
Valentinus' long gunDamage: 222 - 338
+3 Strength
+2 Mobility
+9 Dodging
+8 Trading
Damage: 222 - 338
+0.02 Strength (per level)
+0.02 Mobility (per level)
+0.36 Dodging (per level)
+0.34 Trading (per level)
valentin_melee.png
Valentinus' holey tomahawkDamage: 91 - 139
+1 Mobility
+1 Dexterity
+4 Stamina
+4 Hiding
+2 Aiming
Damage: 91 - 139
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.26 Stamina (per level)
+0.26 Hiding (per level)
+0.19 Aiming (per level)
valentin_gun.png
Valentinus' ivory revolverDamage: 91 - 139
+1 Mobility
+1 Dexterity
+4 Stamina
+4 Hiding
+2 Aiming
Damage: 91 - 139
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.26 Stamina (per level)
+0.26 Hiding (per level)
+0.19 Aiming (per level)
valentin_horse.png
Valentinus' blazoned stallionSpeed: +150%
+1 Strength
+1 Mobility
+1 Charisma
+2 Dodging
+2 Aiming
Speed: +150%
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Charisma (per level)
+0.19 Dodging (per level)
+0.19 Aiming (per level)
valentin_yield.png
Valentinus' letter bag+8 Stamina
+8 Hiding
+8 Trading
+0.34 Stamina (per level)
+0.34 Hiding (per level)
+0.34 Trading (per level)
xmas2013_neck.png
Winter charm+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+23 Stamina
+22 Horseback Riding
+22 Reflex
+22 Fine Motor Skills
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.55 Stamina (per level)
+0.55 Horseback Riding (per level)
+0.55 Reflex (per level)
+0.55 Fine Motor Skills (per level)
xmas2013_body.png
Winter coat+4 Strength
+4 Mobility
+4 Dexterity
+4 Charisma
+24 Reflex
+23 Hiding
+24 Fine Motor Skills
+20 Repairing
+0.026 Strength (per level)
+0.026 Mobility (per level)
+0.026 Dexterity (per level)
+0.026 Charisma (per level)
+0.56 Reflex (per level)
+0.55 Hiding (per level)
+0.56 Fine Motor Skills (per level)
+0.54 Repairing (per level)
xmas2013_foot.png
Winter boots+2 Strength
+2 Mobility
+2 Dexterity
+2 Charisma
+24 Swimming
+22 Shooting
+14 Animal Instincts
+0.02 Strength (per level)
+0.02 Mobility (per level)
+0.02 Dexterity (per level)
+0.02 Charisma (per level)
+0.56 Swimming (per level)
+0.55 Shooting (per level)
+0.42 Animal Instincts (per level)
xmas2013_belt.png
Winter belt+19 Hiding
+22 Swimming
+22 Animal Instincts
+0.51 Hiding (per level)
+0.55 Swimming (per level)
+0.55 Animal Instincts (per level)
xmas2013_pants.png
Winter pants+4 Strength
+4 Mobility
+4 Dexterity
+4 Charisma
+22 Stamina
+20 Horseback Riding
+22 Shooting
+26 Trading
+0.026 Strength (per level)
+0.026 Mobility (per level)
+0.026 Dexterity (per level)
+0.026 Charisma (per level)
+0.55 Stamina (per level)
+0.54 Horseback Riding (per level)
+0.55 Shooting (per level)
+0.56 Trading (per level)

Old bonusNew bonus
Frank Eaton's Weapons
2 items+3 Charisma
+10 Dodging
+10 Aiming
+20% Speed
+20% Regeneration
+0.02 Charisma (per level)
+0.38 Dodging (per level)
+0.38 Aiming (per level)
+20% Speed
+20% Regeneration
Frank Eaton's Clothes
2 items+10 Tactics
+10 Appearance
+0.38 Tactics (per level)
+0.38 Appearance (per level)
3 items+15 Dodging
+10 Tactics
+10 Appearance
+0.42 Dodging (per level)
+0.38 Tactics (per level)
+0.38 Appearance (per level)
4 items+30 Aiming+0.57 Aiming (per level)
5 items+20 Charisma+0.042 Charisma (per level)
6 items+20% Regeneration+20% Regeneration
Traditional Bavarian Outfit
2 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+2 Construction
+2 Toughness
+2 Health points
+2 Reflex
+2 Hiding
+2 Setting traps
+2 Leadership
+2 Trading
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.19 Construction (per level)
+0.19 Toughness (per level)
+0.19 Health points (per level)
+0.19 Reflex (per level)
+0.19 Hiding (per level)
+0.19 Setting traps (per level)
+0.19 Leadership (per level)
+0.19 Trading (per level)
3 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+2 Construction
+2 Toughness
+2 Health points
+2 Reflex
+2 Hiding
+2 Setting traps
+2 Leadership
+2 Trading
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.19 Construction (per level)
+0.19 Toughness (per level)
+0.19 Health points (per level)
+0.19 Reflex (per level)
+0.19 Hiding (per level)
+0.19 Setting traps (per level)
+0.19 Leadership (per level)
+0.19 Trading (per level)
4 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+2 Construction
+2 Toughness
+2 Health points
+2 Reflex
+2 Hiding
+2 Setting traps
+2 Leadership
+2 Trading
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.19 Construction (per level)
+0.19 Toughness (per level)
+0.19 Health points (per level)
+0.19 Reflex (per level)
+0.19 Hiding (per level)
+0.19 Setting traps (per level)
+0.19 Leadership (per level)
+0.19 Trading (per level)
5 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+2 Construction
+2 Toughness
+2 Health points
+2 Reflex
+2 Hiding
+2 Setting traps
+2 Leadership
+2 Trading
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.19 Construction (per level)
+0.19 Toughness (per level)
+0.19 Health points (per level)
+0.19 Reflex (per level)
+0.19 Hiding (per level)
+0.19 Setting traps (per level)
+0.19 Leadership (per level)
+0.19 Trading (per level)
6 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+2 Construction
+2 Toughness
+2 Health points
+2 Reflex
+2 Hiding
+2 Setting traps
+2 Leadership
+2 Trading
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.19 Construction (per level)
+0.19 Toughness (per level)
+0.19 Health points (per level)
+0.19 Reflex (per level)
+0.19 Hiding (per level)
+0.19 Setting traps (per level)
+0.19 Leadership (per level)
+0.19 Trading (per level)
7 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+2 Construction
+2 Toughness
+2 Health points
+2 Reflex
+2 Hiding
+2 Setting traps
+2 Leadership
+2 Trading
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.19 Construction (per level)
+0.19 Toughness (per level)
+0.19 Health points (per level)
+0.19 Reflex (per level)
+0.19 Hiding (per level)
+0.19 Setting traps (per level)
+0.19 Leadership (per level)
+0.19 Trading (per level)
8 items+2 Strength
+2 Mobility
+2 Dexterity
+2 Charisma
+2 Construction
+4 Toughness
+2 Health points
+2 Reflex
+4 Hiding
+2 Setting traps
+2 Leadership
+4 Trading
+0.02 Strength (per level)
+0.02 Mobility (per level)
+0.02 Dexterity (per level)
+0.02 Charisma (per level)
+0.19 Construction (per level)
+0.26 Toughness (per level)
+0.19 Health points (per level)
+0.19 Reflex (per level)
+0.26 Hiding (per level)
+0.19 Setting traps (per level)
+0.19 Leadership (per level)
+0.26 Trading (per level)
King Fisher's Clothes
2 items+10 Construction
+10 Horseback riding
+0.38 Construction (per level)
+0.38 Horseback riding (per level)
3 items+10 Shooting
+10 Leadership
+0.38 Shooting (per level)
+0.38 Leadership (per level)
4 items+15 Vigor
+20 Repairing
+10 Trading
+0.42 Vigor (per level)
+0.54 Repairing (per level)
+0.38 Trading (per level)
5 items+5 Strength
+5 Mobility
+5 Dexterity
+5 Charisma
+0.026 Strength (per level)
+0.026 Mobility (per level)
+0.026 Dexterity (per level)
+0.026 Charisma (per level)
6 items+10% Experience from jobs, duels and fort battles+10% Experience from jobs, duels and fort battles
King Fisher's Weapons
2 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+23 Vigor
+5 Leadership
+11 Trading
+20% Money from jobs and duels
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.55 Vigor (per level)
+0.28 Leadership (per level)
+0.56 Trading (per level)
+20% Money from jobs and duels
George McJunkin's Clothes
2 items+10 Health points
+10 Setting traps
+0.38 Health points (per level)
+0.38 Setting traps (per level)
3 items+10 Health points
+15 Hiding
+15 Setting traps
+0.38 Health points (per level)
+0.42 Hiding (per level)
+0.42 Setting traps (per level)
4 items+10 Hiding+0.38 Hiding (per level)
5 items+10 Strength
+10 Mobility
+0.042 Strength (per level)
+0.042 Mobility (per level)
6 items+25.000000 Resistance (Fort battle bonus)+25.000000 Resistance (Fort battle bonus)
George McJunkin's Weapons
2 items+1 Strength
+1 Mobility
+1 Dexterity
+10 Health points
+10 Dodging
+3.000000 Multiplayer Defense (Fort battle bonus)
+2.000000 Multiplayer Defense (Fort battle sector bonus)
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.38 Health points (per level)
+0.38 Dodging (per level)
+3.000000 Multiplayer Defense (Fort battle bonus)
+2.000000 Multiplayer Defense (Fort battle sector bonus)
Jeremiah Johnson's clothing
2 items+10 Hiding
+10 Setting traps
+0.38 Hiding (per level)
+0.38 Setting traps (per level)cv
3 items+15 Hiding
+15 Setting traps
+15 Leadership
+0.42 Hiding (per level)
+0.42 Setting traps (per level)
+0.42 Leadership (per level)
4 items+20 Dodging+0.54 Dodging (per level)
5 items+10 Mobility
+10 Dexterity
+0.042 Mobility (per level)
+0.042 Dexterity (per level)
6 items+35.000000 Resistance (Fort battle bonus)+35.000000 Resistance (Fort battle bonus)
Jeremiah Johnson's weapons
2 items+1 Mobility
+1 Dexterity
+1 Charisma
+10 Dodging
+10 Leadership
+25.000000 Resistance (Fort battle bonus)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.38 Dodging (per level)
+0.38 Leadership (per level)
+25.000000 Resistance (Fort battle bonus)
Elfego Baca's clothing
2 items+10 Vigor
+10 Shooting
+0.38 Vigor (per level)
+0.38 Shooting (per level)
3 items+10 Stamina
+10 Trading
+0.38 Stamina (per level)
+0.38 Trading (per level)
4 items+20 Hiding
+10 Swimming
+15 Leadership
+0.54 Hiding (per level)
+0.38 Swimming (per level)
+0.42 Leadership (per level)
5 items+5 Strength
+5 Mobility
+5 Dexterity
+5 Charisma
+0.026 Strength (per level)
+0.026 Mobility (per level)
+0.026 Dexterity (per level)
+0.026 Charisma (per level)
6 items+25% Money from jobs and duels+25% Money from jobs and duels
Elfego Baca's weapons
2 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+5 Shooting
+23 Leadership
+11 Trading
+100 labor points
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
+0.28 Shooting (per level)
+0.55 Leadership (per level)
+0.39 Trading (per level)
+100 labor points
Will Munny's clothing
2 items+10 Hiding
+10 Setting traps
+0.38 Hiding (per level)
+0.38 Setting traps (per level)
3 items+10 Hiding
+15 Aiming
+10 Setting traps
+0.38 Hiding (per level)
+0.42 Aiming (per level)
+0.38 Setting traps (per level)
4 items+30 Leadership+0.57 Leadership (per level)
5 items+20 Charisma+0.05 Charisma (per level)
6 items+35.000000 Damage (Fort battle sector bonus)+35.000000 Damage (Fort battle sector bonus)
Will Munny's weapons
2 items+3 Charisma
+10 Aiming
+10 Leadership
+15.000000 Damage (Fort battle sector bonus)
+0.02 Charisma (per level)
+0.38 Aiming (per level)
+0.38 Leadership (per level)
+15.000000 Damage (Fort battle sector bonus)
Valentine's clothing set
2 items+15 Dodging
+10 Aiming
+0.42 Dodging (per level)
+0.38 Aiming (per level)
3 items+10 Aiming
+15 Trading
+0.38 Aiming (per level)
+0.42 Trading (per level)
4 items+15 Stamina
+15 Hiding
+10 Aiming
+0.42 Stamina (per level)
+0.42 Hiding (per level)
+0.38 Aiming (per level)
5 items+5 Strength
+5 Mobility
+5 Dexterity
+5 Charisma
+0.026 Strength (per level)
+0.026 Mobility (per level)
+0.026 Dexterity (per level)
+0.026 Charisma (per level)
6 items+10% Regeneration+10% Regeneration
Valentine's gear
2 items+1 Strength
+1 Mobility
+1 Dexterity
+1 Charisma
+0.01 Strength (per level)
+0.01 Mobility (per level)
+0.01 Dexterity (per level)
+0.01 Charisma (per level)
3 items+4 Stamina
+4 Dodging
+4 Hiding
+4 Aiming
+4 Trading
+0.26 Stamina (per level)
+0.26 Dodging (per level)
+0.26 Hiding (per level)
+0.26 Aiming (per level)
+0.26 Trading (per level)
4 items+1 Strength
+1 Dexterity
+2 Charisma
+20% Speed
+20% Money from jobs and duels
+0.01 Strength (per level)
+0.01 Dexterity (per level)
+0.02 Charisma (per level)
+20% Speed
+20% Money from jobs and duels
Winter Gear
2 items+10 Stamina
+10 Hiding
+0.38 Stamina (per level)
+0.38 Hiding (per level)
3 items+10 Reflex
+10 Swimming
+0.38 Reflex (per level)
+0.38 Swimming (per level)
4 items+10 Fine motor skills
+15 Repairing
+20 Trading
+0.38 Fine motor skills (per level)
+0.42 Repairing (per level)
+0.54 Trading (per level)
5 items+5 Strength
+5 Mobility
+5 Dexterity
+5 Charisma
+0.026 Strength (per level)
+0.026 Mobility (per level)
+0.026 Dexterity (per level)
+0.026 Charisma (per level)
6 items+15% Experience from jobs, duels and fort battles+15% Experience from jobs, duels and fort battles

bug.png


Missão "Pão para os mortos"
Devido a um bug antigo, alguns jogadores já não estavam a conseguir terminar a versão repetível desta missão. Fizemos ajustes e a partir de agora o problema deve estar resolvido.

Esperamos que as melhorias sejam do vosso agrado. E como sempre, esperamos o vosso feedback!

A tua equipa do The West
 

EnteiRocks

Administrador
Membro da equipa
Mudanças nas aventuras dos servidores Speed
Decidimos implementar mudanças nas aventuras dos servidores Speed. A partir de agora, todos os servidores Speed de todos os mercados estarão ligados entre si, o que significa que poderás conhecer novos jogadores no jogo. Esta mudança vai permitir-te jogar aventuras não só com jogadores do teu mercado, mas também com jogadores de todo o território do Wild West Speed. Durante as aventuras, não encontrarás jogadores que jogam em mundos normais. Estás entusiasmado com esta mudança? Gostarias de participar num servidor internacional de Speed e Aventura? Deixa os teus comentários no tópico de discussão.
 
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